Game Designer Jobs

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About The Position

This listing is for a Talent Pool for Co-Development Roles, not an immediate open position. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience. These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, candidates from this pool will be reviewed and contacted if they most closely align with the specific requirements of a co-development opportunity. The company maintains strong relationships with its talent pool by providing regular updates, industry insights, and information on upcoming opportunities, and will check in to confirm availability and interest. Hiring teams carefully vet and select top candidates who best meet project needs, ensuring matches with the right opportunities when they become available. This is a general game designer application, and all qualified designers are encouraged to apply regardless of specialization. The pool is regularly reviewed when staffing new or ongoing projects, ensuring applicants are top of mind when client needs arise.

Requirements

  • 3+ years of professional experience in game design (level design, combat design, worldbuilding, narrative design, technical design, or encounter design).
  • Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.
  • Proficiency with game engines such as Unreal Engine or Unity.
  • Familiarity with scripting languages, visual scripting tools, or proprietary game design tools.
  • Strong understanding of player psychology, game mechanics, pacing, and balance.
  • Ability to work effectively within a cross-functional team and integrate feedback into iterative design.
  • Strong written and verbal communication skills to convey complex design ideas clearly.
  • Deep knowledge of game design principles, industry trends, and player expectations.
  • Enthusiasm for problem-solving and pushing the boundaries of interactive experiences.

Nice To Haves

  • Experience working on AAA titles.
  • Knowledge of procedural design, emergent gameplay systems, or AI-driven gameplay mechanics.
  • Background in narrative design, interactive storytelling, or dialogue systems.
  • Experience with multiplayer, live-service, or co-op game design.

Responsibilities

  • Design, implement, and iterate on game mechanics, systems, levels, encounters, or narratives, depending on your specialization.
  • Work closely with cross-disciplinary teams, including programmers, artists, and producers, to ensure seamless gameplay integration.
  • Develop and maintain design documentation, prototypes, and iterative improvements based on internal testing and player feedback.
  • Balance and refine gameplay mechanics to achieve engaging and rewarding player experiences.
  • Analyze player behavior, feedback, and data to inform design decisions and enhance engagement.
  • Participate in design reviews, offering and receiving constructive feedback to refine design implementations.
  • Ensure consistency and alignment with the game's creative vision and project objectives.

Benefits

  • Competitive Salary.
  • Dynamic, multicultural and fun environment.
  • Regular progression opportunities.

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Frequently Asked Questions

Common questions about Game Designer careers and jobs.

Based on current job postings on Teal, the average Game Designer salary in the US is approximately $119,000 per year, with a typical range of $52,000 to $205,000.
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