PeopleFun’s New Games Team is seeking a Level Designer to create original casual mobile games for a mass-market audience. The role focuses on building, tuning, and shipping levels that encourage players to keep coming back. You will design memorable early-game experiences and develop level ramps spanning hundreds of levels, introducing mechanics and pacing difficulty over time. The team works hypothesis-first, building polished games to test market ideas and using player feedback to guide development. As part of a small, senior-heavy incubation team, your levels may reach real players within weeks. You will work across multiple prototypes at different stages and be prepared to pivot when test results call for it. The position is based on a hybrid schedule from the Dallas-area office. The anticipated base salary range is $80,000–$105,000, with actual compensation determined by qualifications and other factors.
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed