Play Theory is a game studio and business consultancy that combines strategy, game design, technology, and creative thinking to address business challenges. The Game Designer, Strategy & Innovation works at the intersection of business strategy, game design, technology, and experience design, translating client needs and business objectives into concepts, mechanics, systems, and experiences with measurable impact. Games may be central to solutions, but the role also involves exploring emerging technologies, platforms, behavioral design, learning, and other forms of interactive engagement. The position calls for someone who combines strategic thinking with hands-on game design experience, understands why a business needs an experience as well as how it should work, and can move between high-level business conversations and detailed game systems. The designer collaborates across disciplines and helps turn ambiguous challenges into thoughtful, effective experiences.
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Job Type
Full-time
Education Level
No Education Listed