Play Theory, a Red Games Company, is a game studio and business consultancy that combines strategy, game design, technology, and creative thinking to address business challenges. The studio works with brands and organizations on customer engagement and loyalty, learning, training, collaboration, and new digital experiences. The Game Designer, Strategy & Innovation works at the intersection of business strategy, game design, technology, and experience design. The role translates client needs and business objectives into concepts, mechanics, systems, and experiences intended to create measurable impact. Games may be central to a solution, but the designer is also expected to consider emerging technologies, platforms, behavioral design, learning, and other forms of interactive engagement. The role requires hands-on game design experience and the ability to understand business challenges, contribute to strategic development, and collaborate across disciplines from strategy through execution.
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Job Type
Full-time
Education Level
No Education Listed