PeopleFun’s New Games Team is seeking a Level Designer to create, tune, and ship levels for original casual mobile games aimed at a mass-market audience. The role focuses on designing memorable early-game content and developing progression ramps that keep players engaged over time. The team uses a hypothesis-first approach to test market ideas, with player feedback guiding what comes next. As part of a small, senior-heavy incubation team, the designer’s work can reach real players within weeks and may span multiple prototypes at different stages.
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed