tobspr Games is hiring a Principal Systems Designer for a new 3D factory game built in Unreal Engine, in development through the end of 2028. This is a senior, hands-on position at a small, fully remote studio based in Germany. The designer will partner closely with the Game Director, who owns the overall vision, and develop core mechanics into robust systems intended to support hundreds of hours of play. The role involves designing and prototyping systems, testing and tuning them, maintaining documentation that reflects the implemented game, and collaborating daily with programmers, artists, and production. The designer will bring structure to design work, challenge and develop ideas with the Game Director, and later lead a small design team that includes a Level Designer and a Content Designer. The studio works remotely in English, with critical meetings and collaboration during CET core hours, approximately 11:00–15:00. Professional working proficiency in English is sufficient. The team values direct communication, ownership, and close collaboration with its community.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed