Intel's Developer Technology Engineering team is seeking a Senior Unreal Engine Developer Technology Engineer to optimize and enable next-generation real-time graphics applications on Intel platforms. The role partners with game developers, industry partners, engine developers, graphics architects, and software engineering teams to analyze workloads, resolve complex performance challenges, and influence graphics technology adoption. The position combines expertise in graphics and Unreal Engine with cross-organizational collaboration, technical influence, and delivery of measurable impact for Intel, developers, and customers. The engineer serves as a technical subject matter expert for Unreal Engine optimization and graphics performance, supports developer and partner engagements, and provides insights to internal teams on emerging graphics trends and ecosystem needs. This is an experienced-hire role based in Folsom, California, eligible for Intel's hybrid work model. The listed annual salary range is $173,660 to $284,580 across U.S. locations; individual compensation depends on location and other relevant factors.
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Job Type
Full-time
Career Level
Senior