CoolGames is seeking a Senior Game Designer with systems and economy design expertise and experience in LiveOps and product strategy. The role shapes progression and monetization systems for free-to-play games and owns an events and content roadmap aimed at improving retention and revenue. The designer uses KPIs and player insights to guide updates and works in an agile, multidisciplinary development team. The role covers the systems and LiveOps lifecycle of casual free-to-play games for desktop, tablets, and mobile, from initial concept through the product lifecycle. Responsibilities include designing and balancing core loops, progression, rewards, and the game economy, then extending these systems through events, content drops, experiments, and monetization updates. The designer uses analytical tools to identify opportunities, assess impact versus effort, and iterate on games. They work with developers, artists, QA, and marketing, communicate strategy and results to stakeholders, and coach other designers. CoolGames is an international HTML5 game studio that works with platforms including Netflix, Discord, Facebook, and Microsoft Play, and with game IP including Battleship, Angry Birds, and Monopoly. It is part of Keesing, a publisher of puzzles and games headquartered in the Netherlands. The role can be based at the Amsterdam studio or remotely.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed