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The Unity Editor Platform Team is seeking an experienced software engineer with modern C++ expertise and desktop platform API experience. The team builds the native foundation of the Unity Editor across Windows, macOS, and Linux, providing abstractions for C# features that behave consistently across platforms while taking advantage of each platform’s strengths. The role involves developing and maintaining native, cross-platform APIs; keeping the Editor current with operating-system features and design guidelines; supporting users and partners through codebase improvements; and collaborating with Product Managers and partner teams worldwide to plan and deliver new authoring experiences. The position also includes daily collaboration with experienced platform engineers. The position may be eligible for equity awards and company incentive plans, including annual discretionary bonuses or sales commissions. The final base salary depends on work location and the candidate’s relevant experience, background, and skills. Benefits eligibility and offerings vary by country and employment status.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed

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