Artist Jobs

1,237 jobs found — updated daily

Senior Technical Artist

Antioch•New York City, NY

About The Position

Antioch is seeking Technical Artists with expertise in USD, Omniverse, and Isaac Sim to join their team. The role involves developing the sim-ready asset pipeline, creating content, and building pipeline tools to enhance simulation fidelity, performance, and reusability. Responsibilities span procedural and hand-crafted environment design, character animation pipelines, real-time visual effects, and physics systems. This is an early-stage, high-ownership role where the work directly impacts leading robotics and autonomy teams, contributing to the success of physical autonomous systems.

Requirements

  • Strong portfolio demonstrating procedural thinking and custom tooling for real-time game engine or VFX pipelines, with a preference for Python.
  • Deep knowledge of PBR materials and custom shader design, with significant experience in MDL, MaterialX, or Unreal Engine shader networks.
  • Experience building tools for procedural scene creation, with expertise in Unreal Engine PCG, Houdini, or Blender's Geometry Nodes.
  • Expertise in Gaussian splatting and generative 3D modelling approaches.
  • A track record of shipping production-ready capabilities, not just prototypes.

Nice To Haves

  • Direct experience with NVIDIA Omniverse and/or Isaac Sim.
  • Deep knowledge of USD pipelines.
  • Experience with NVIDIA's Newton or Warp libraries.
  • Prior work on synthetic data generation, simulation, robotics, or autonomy.
  • Experience with Metahuman pipelines and procedural character animation.

Responsibilities

  • Design and build Python tools to enhance the sim-ready USD asset pipeline.
  • Develop tools for procedural environment creation.
  • Process character animations.
  • Create Gaussian splat tooling.
  • Build CAD-to-realtime pipelines.
  • Configure robotic assets.
  • Design custom MDL shaders.
  • Create real-time dynamic FX.
  • Research and implement bleeding-edge asset creation and processing solutions focused on simulation-readiness, physics accuracy, and sensor-ready materials (camera, radar, lidar, infrared).
  • Create high-quality environments from various sources (customer-provided, internally designed, asset store).
  • Partner with customers and internal sim engineers to create environments, assets, and systems for simulating autonomous solutions.
  • Act as a key representative of Antioch in customer conversations and site visits.

Benefits

  • High ownership with end-to-end system responsibility.
  • Fast iteration cycles.
  • Direct customer feedback.
  • Opportunity to define engineering culture and product direction.
  • Work with a founding team with prior startup experience and experience at leading tech companies.

Career Resources

Build a Resume for Artist

The resume builder that gets results.

  • Get clear feedback so you look as qualified as you are
  • Align your resume with the job to get further in the process, faster
  • Take the guesswork out of resume writing

Explore Related Job Searches

© 2026 Teal Labs, Inc
Privacy PolicyTerms of Service