Technical Artist [Black Budget]
PUBG Studios
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Posted:
August 28, 2023
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Onsite
About the position
As a Technical Artist at PUBG: BATTLEGROUNDS, you will play a crucial role in bridging the gap between artists and engineers. Your main responsibility will be to ensure performance and technical compliance by researching, innovating, and providing technical support and guidance. You will have the opportunity to contribute significantly to the development of a brand-new IP as the lead development studio in Amsterdam. Your tasks will include acting as a point of contact between the art and programming teams, staying up to date on trends and methodologies in graphics software and hardware, and driving optimization and debugging to fix issues.
Responsibilities
- Act as point of contact between the art and programming teams
- Stay up to date on trends and methodologies in current and future graphics software and hardware to develop early planning of tools and processes
- Put in place graphic production pipelines
- Work closely with the Art Leads to deliver the art vision within the project requirements
- Drive optimization and debugging to fix issues raised.
Requirements
- Several years' experience in a similar role within the games industry
- Shipped at least 1 AAA title
- Strong technical proficiency with Unreal Engine 4/5
- Understanding and history of proficiency in using 3D graphics software such as Maya/Max or similar, Houdini, Substance
- Working knowledge of scripting/programming using languages such as C++, Python, etc.
- Technical proficiency in areas of 2D and 3D art
- Experience with VFX such as particle, soft and rigidbody simulations
Benefits
- Competitive salary
- Allowance to cover Dutch mandatory health insurance
- 25 paid + 4 extra paid working days off a year
- Relocation package
- Pension scheme
- Commuter allowance
- Range of snacks & drinks
- Free gym facility in office building
- Full assistance with visas and the 30% ruling applications when eligible