31st Union is seeking a Lead Game Services Engineer to lead the team responsible for building and operating the studio’s hosted services. The role manages backend engineers in the US and EU, owns service and infrastructure architecture, and contributes code alongside the team. The position is the first point of contact for backend technical decisions and incidents and reports to the Director - Online Services. It is based in the San Mateo, California studio and is also open to fully remote candidates. The role covers team leadership, architecture and development, releases and deployment, operations, and integration with platform services. The engineer leads backend planning and standards, designs and implements proprietary services, aligns backend work with studio releases, operates services and incident response, and integrates studio services with 2K and external platforms. The studio is working on Project ETHOS, described as a free-to-play, third-person rogue-like hero shooter. The California starting pay range is $169,100–$250,280 per year. Compensation may also include a bonus and/or equity awards, along with medical, financial, and other benefits; specific plan participation details are provided if an offer is made. Visa sponsorship or assistance is not available, and candidates must be legally authorized to work in the United States without current or future employer sponsorship.
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Job Type
Full-time
Career Level
Senior