Animateur technique principal / directeur technique, visage

2K
·
Posted: 
May 3, 2023
·
Other
Job Commitment
Full-time
Job Commitment
Principal
Job Function
Design & UX
Salary
N/A
Job Commitment
Full-time
Experience Level
Principal
Workplace Type
Other
Job Function

This job is closed

We regret to inform you that the job you were interested in has now been closed. Although this specific position is no longer available, we encourage you to continue exploring other opportunities on our job board.

About the position

The job overview for this position is a technical animator/director responsible for building the future of facial animation at 2K Games. The ideal candidate will have experience with Maya, Unreal, Motion Builder, and other facial software, as well as a passion for improving efficiency and creating amazing tools and pipelines. They will work closely with the post-production team and other MoCap teams to improve the current process and create high-quality facial animations. The job requires 7+ years of experience in the industry, knowledge of MoCap tools, and experience with Unreal and Metahuman.

Responsibilities

  • Build a pipeline for facial animation
  • Build a facial team for post-processing and real-time
  • Work with Dynamixyz
  • Work with the development team to support facial expertise
  • Provide a rigging solution per pipeline
  • Assist other animators (training and debugging)
  • Learn how the 2K Mocap pipeline works
  • Be able to work with any software using best practices
  • Work with the MoCap team to prototype new useful features/tools and processes
  • Be able to create high-quality facial animations
  • Work with the post-production team on other pipeline tasks such as MoCap data processing, solving, quality assurance, facial capture video editing, virtual camera animation, etc.
  • Daily communication with the production director and production team
  • Other responsibilities may be assigned as needed.

Requirements

  • 7+ years of experience in the industry
  • Experience with pipelines/rigging for facial animation
  • Extensive experience in motion solving and editing for facial animation
  • Experience with Unreal and Metahuman
  • Excellent problem-solving skills and ability to troubleshoot technical issues
  • Highly motivated and proactive
  • Positive attitude towards challenges
  • Good technical communication skills
  • Education in 3D animation, motion capture, or film
  • Proficiency in Maya and Motion Builder as well as various facial packages
  • In-depth knowledge of MoCap tools
  • Knowledge of scripting/code systems such as Python, Mel, C++, etc.
  • Experience in developing animation and MoCap tools is a plus
  • Knowledge of resolution pipelines
  • Experience with hardware (MoCap, scan, VR, camera references, etc.)

Benefits

Job Application Resources

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2K is a development studio that develops and publishes sports-based video games.
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Workplace Type
Industries
Developer APIs
Publishing
Software
Sports
Video Games
Content and Publishing
Gaming
Media and Entertainment
Open Roles
5
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2K

2K is a development studio that develops and publishes sports-based video games.
Company Overview

2K is a development studio that develops and publishes sports-based video games.

Benefits
  • Salary reviews every six months
  • Private medical insurance
  • Dental insurance
  • Pension scheme
  • Income protection
  • Monthly fitness allowance
  • Work phone
  • Wellness schemes
  • Office gym
  • Office located in the heart of Dublin city, overlooking Iveagh Gardens
  • Opportunities for future permanent roles within the organization
  • 21-month graduate training program with core skills rotation and studio rotations
  • Expenses paid for 6-week studio rotations in locations such as Los Angeles and Brighton, UK, including flights, accommodation, and per diems
  • Personal development and training in advanced engineering skills and expertise in the Unreal engine
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