Sound Designer Jobs

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Sound Designer

RobloxSan Mateo, CA
$147,450 - $182,300Onsite

About The Position

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Sound Designer role involves working with engineers, product managers, and product designers to build the next generation of sound design tools and underlying engine APIs to support the developer community. You will be instrumental in informing the direction and priorities of these tools, including integration opportunities across Roblox Studio. Additionally, you will engage with AAA partners through education and co-development to enable their games on the platform, and you will build content for major public brand releases, app updates, and internal projects.

Requirements

  • 6+ years experience in the game industry, worked on titles on multiple platforms (mobile a plus)
  • Strong understanding of modern real-time engines, a variety of tools (including Reaper, FMod, etc), and complex asset management systems
  • Demonstrable expertise in a wide range of sound design scenarios and device types
  • Builds examples or demonstrates complex concepts in Studio or other engines
  • Strong emphasis creative problem solving, communication, and collaboration skills
  • Deep awareness of both industry common practices and experience with Roblox Studio’s sound design systems
  • Ability to envision extensible and efficient methods for sound creation in a game environment

Responsibilities

  • Partner with engineers and product managers in the development of new audio systems, providing expert insight to guide prioritization and validate creator assumptions
  • Create sound assets for internal and external facing projects, AAA partnerships, to support exploration of new features and push forward the quality of the brand
  • Be a subject matter expert in sound design for game creation, including user-centered technologies.
  • Evaluate our internal workflows to develop a POV on areas of critical investment; bring knowledge of industry best practices to the team
  • Partner with our community engagement and documentation teams to build tutorials and sample content
  • Engage with external creators to advise on best practices and surface opportunities to further improve workflows

Benefits

  • equity compensation
  • benefits as described on this page

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Common questions about Sound Designer careers and jobs.

Based on current job postings on Teal, the average Sound Designer salary in the US is approximately $244,000 per year, with a typical range of $52,000 to $647,000.
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