Unreal Engine Artist

TelevisaUnivision•Miami, FL

About The Position

TelevisaUnivision’s Art & Design department is seeking a highly skilled Unreal Engine Artist / Developer to join its Augmented and Mixed Reality team, supporting Broadcast and Streaming News operations. This creative and technical role develops real-time AR, VR, and virtual production solutions for live and pre-recorded programming. The role combines Unreal Engine development with design, visual storytelling, spatial composition, and broadcast production expertise. The position reports to the Sr. Manager of Graphics Technology and collaborates with artists, designers, producers, directors, and technical teams in a fast-paced, deadline-driven news environment. The successful candidate is a collaborative, detail-oriented problem solver who understands scale, space, lighting, architecture, and visual realism, and enjoys creating immersive environments and real-time graphics while addressing complex production challenges.

Requirements

  • Advanced experience with Unreal Engine / Unreal Editor in professional production environments.
  • Strong proficiency with Blueprints, Sequencer, Materials/Shaders, LiveLink, nDisplay, and DMX.
  • Strong programming experience with C++ and Unreal Engine Blueprints, including writing, maintaining, debugging, and optimizing code.
  • Experience developing real-time systems and interactive functionality within Unreal Engine.
  • Understanding of rendering pipelines, physics, AI systems, procedural workflows, and networking/multiplayer concepts.
  • Strong understanding of 3D environments, spatial design, architectural visualization, lighting, animation, materials, and look development.
  • Experience with live camera tracking, virtual cameras, data capture, and in-camera VFX (ICVFX).
  • Experience creating data-driven visuals and real-time rendered graphics.
  • Proven ability to optimize Unreal Engine projects and pipelines for live broadcast, virtual production, and linear content.
  • Strong understanding of scale, perspective, composition, and spatial relationships when creating virtual environments.
  • Ability to integrate architectural realism and logical spatial design into immersive virtual environments.
  • Ability to communicate complex technical concepts clearly to non-technical partners, including producers, directors, and production managers.
  • Strong organizational skills and ability to manage multiple projects and priorities in a fast-paced production environment.
  • Creative, collaborative, and solution-oriented mindset with a passion for emerging media and technology.

Responsibilities

  • Collaborate with the Sr. Manager of Graphics Technology and the Art & Design team to support multiple live and pre-recorded news programs.
  • Own Unreal Engine projects from concept and development through implementation and on-air delivery.
  • Design and develop AR, VR, and real-time graphics solutions for daily programming, breaking news, and special events.
  • Build, integrate, and optimize 3D environments, assets, animations, materials, and real-time graphics for broadcast.
  • Work with producers, directors, designers, and other stakeholders to translate creative concepts into technically viable on-air experiences.
  • Follow established brand, editorial, and technical standards while exploring new creative and technological possibilities.
  • Troubleshoot and resolve issues involving Unreal Engine, real-time rendering, tracking, camera systems, and virtual production workflows.
  • Help develop and improve Unreal Engine workflows, tools, templates, and production pipelines.
  • Optimize projects for performance, stability, and reliability in live broadcast environments.
  • Stay current with emerging Unreal Engine, AR/XR, virtual production, and real-time graphics technologies.

Benefits

  • Paid time off (PTO)
  • Tuition reimbursement
  • Wellness and employee support programs
  • 401(k) retirement plan
  • Comprehensive health insurance (medical, dental, vision)
  • Life and other insurance coverage options
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