Join Insomniac Games as a Technical Artist Intern and gain hands-on experience developing and optimizing shaders that help bring game environments and characters to life. The role combines technical programming skills and artistic creativity to design, develop, and improve shaders within Insomniac’s content creation pipelines and processes. The intern will work alongside artists and programmers to create visual effects while maintaining real-time rendering performance and efficient production workflows. The internship provides practical experience in shader development, real-time rendering, and graphics optimization, while strengthening technical problem-solving skills and building an understanding of how technical art supports game development. The internship lasts 12 weeks and is available during one of two periods: May 17th–August 6th or June 14th–September 3rd. Relocation assistance is available for eligible candidates. Applicants must be authorized to work for any employer in the United States without requiring current or future work visa sponsorship from SIE. The fixed intern pay rate is $36.50 per hour. Pay may vary in line with the hybrid working policy and is determined based on job-related factors that may include knowledge, skills, experience, and location. Sony Interactive Entertainment conducts background checks at the offer stage for all new employees.
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Career Level
Intern