Concept Art Intern- Undergraduate

Insomniac Games•Burbank, CA

About The Position

Join Insomniac Games as a Concept Art Intern for Summer 2027, gaining hands-on experience creating artwork that helps shape the characters, environments, and visual direction of AAA video games. Embedded within a development team, the intern works alongside artists and content creators to develop pre-visualization artwork supporting game production. The work includes concept development for characters, creatures, environments, props, and other assets, while learning how creative ideas move through a AAA video game pipeline. The intern receives one-on-one mentorship from senior members of the X-Dev team and direct access to the in-house Concept team. The position provides opportunities to strengthen artistic and technical skills, collaborate with experienced artists, and contribute to game development projects. It is a fixed 12-week internship, with one of two listed date periods available. Relocation assistance is available for eligible candidates. Applicants must be authorized to work in the United States for any employer without current or future work visa sponsorship from SIE.

Requirements

  • Currently pursuing a bachelor's degree in a related field at an accredited university.
  • Strong 2D artistic skills and understanding of foundational art principles.
  • Ability to apply design, perspective, composition, color theory, lighting, anatomy, detail distribution, and visual balance to concept artwork.
  • Creative problem-solving skills and ability to translate ideas into visual concepts that support game development.
  • Strong communication and collaboration skills, including willingness to receive direction, incorporate feedback, and work closely with a team.
  • Self-motivated, creative, and responsible approach to learning and completing assigned work.
  • Ability to manage tasks and meet deadlines in a collaborative production environment.
  • Passion for video games and art, and interest in learning how concept art contributes to AAA game development.
  • Expected graduation between May 2026 and December 2029 from an accredited university; undergraduate students only.
  • Availability for the entire 12-week internship period during one of the listed periods: May 17–August 6 or June 14–September 3.
  • Authorization to work for any employer in the United States without requiring work visa sponsorship from SIE now or in the future.

Nice To Haves

  • 3D experience.

Responsibilities

  • Collaborate with the internal Concept Team to create production-supporting concept artwork, including thumbnails and sketches, reference sheets, paint-overs, callout sheets, and production paintings.
  • Develop visual concepts for characters, creatures, environments, props, and other assets to communicate creative ideas and guide production.
  • Apply design, perspective, composition, color theory, lighting, anatomy, detail distribution, and visual balance to create clear and effective artwork.
  • Translate imaginative ideas into visual explanations that inspire and inform the game development pipeline.
  • Create content that supports artistic direction and helps define quality targets for game assets and environments.
  • Collaborate with Art Director(s), artists, and other team members to refine concepts and achieve established visual targets.
  • Apply 2D art skills while exploring opportunities to incorporate 3D techniques into concept development.
  • Participate in development meetings to learn how cross-functional teams collaborate to create and launch AAA games.
  • Work with mentor(s) to develop technical skills, artistic sensibilities, and an understanding of professional concept art workflows.
  • Manage assigned projects and deadlines while incorporating feedback and learning new techniques throughout production.

Benefits

  • Relocation assistance is available for eligible candidates.
  • Fixed hourly internship pay of $36.50.
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