Concept Art Intern- Undergraduate

Insomniac Games•Burbank, CA
•Hybrid

About The Position

Join Insomniac Games as a Concept Art Intern for Summer 2027, gaining hands-on experience creating artwork that helps shape characters, environments, and the visual direction of AAA video games. Embedded within a development team, the intern will work alongside artists and content creators to develop pre-visualization artwork that supports game production. Work may include concept development for characters, creatures, environments, props, and other assets while learning how creative ideas move through a AAA video game pipeline. The intern will receive one-on-one mentorship from senior members of the X-Dev team and direct access to the in-house Concept team. The role offers opportunities to strengthen artistic and technical skills, collaborate with experienced artists, and contribute to game development projects. The internship lasts 12 weeks and is available during one of two specified summer periods. Relocation assistance is available for eligible candidates. The position is hybrid, and applicants must be authorized to work for any employer in the United States without requiring current or future work visa sponsorship. The fixed hourly pay rate is $36.50.

Requirements

  • Currently pursuing a bachelor's degree in a related field at an accredited university.
  • Expected graduation between May 2026 and December 2029.
  • Strong 2D artistic skills and understanding of foundational art principles.
  • Ability to apply design, perspective, composition, color theory, lighting, anatomy, detail distribution, and visual balance to concept artwork.
  • Creative problem-solving skills and ability to translate ideas into visual concepts that support game development.
  • Strong communication and collaboration skills, including willingness to receive direction, incorporate feedback, and work closely with a team.
  • Self-motivated, creative, and responsible approach to learning and completing assigned work.
  • Ability to manage tasks and meet deadlines in a collaborative production environment.
  • Passion for video games and art, with interest in learning how concept art contributes to AAA game development.
  • Available for the entire 12-week internship period during one of the listed periods: May 17 to August 6 or June 14 to September 3.
  • Authorized to work for any employer in the United States and will not require work visa sponsorship from SIE now or in the future.

Nice To Haves

  • 3D experience.

Responsibilities

  • Collaborate with the internal Concept Team to create production-supporting concept artwork, including thumbnails and sketches, reference sheets, paint-overs, callout sheets, and production paintings.
  • Develop visual concepts for characters, creatures, environments, props, and other assets to communicate creative ideas and guide production.
  • Apply artistic principles, including design, perspective, composition, color theory, lighting, anatomy, detail distribution, and visual balance.
  • Translate imaginative ideas into visual explanations that inform and inspire the game development pipeline.
  • Create content that supports artistic direction and helps define quality targets for game assets and environments.
  • Collaborate with Art Director(s), artists, and other team members to refine concepts and meet established visual targets.
  • Apply 2D art skills and explore opportunities to incorporate 3D techniques into concept development.
  • Participate in development meetings and learn how cross-functional teams collaborate to create and launch AAA games.
  • Work with mentor(s) to develop technical skills, artistic sensibilities, and understanding of professional concept art workflows.
  • Manage assigned projects and deadlines while incorporating feedback and learning new techniques throughout production.

Benefits

  • Relocation assistance is available for eligible candidates.
  • Fixed hourly pay rate of $36.50.
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