Sr UX Designer - D&D Beyond

Hasbro•Renton, WA
•$112,000 - $168,000•Hybrid

About The Position

Hasbro and Wizards of the Coast are seeking a Senior UX Designer to join the design team for D&D Beyond’s digital tools. The role focuses on creating innovative, intuitive experiences for Dungeons & Dragons players and Dungeon Masters. It is a hybrid position requiring three days a week in the Renton, Washington office. The designer will develop UX and UI solutions for D&D Beyond, independently scope and deliver design projects, produce appropriate design artifacts, and partner with product and engineering to break down experiences into incremental releases. The role calls for strong product and systems design understanding, visual design direction, responsive web expertise, and effective collaboration across disciplines.

Requirements

  • A degree in UX Design, Art, Information Architecture, or a related design field, or equivalent professional experience.
  • A portfolio and/or case study of interactive design work demonstrating excellent design sensibilities and craft skills.
  • Strong visual design direction background, including experience crafting and evolving style guides and design systems in Figma or similar tools.
  • Hands-on expertise in responsive web design and familiarity with mobile app patterns.
  • Ability to think conceptually in visual and interface design and bring a point of view beyond functional requirements.
  • Excellent verbal and written communication and collaboration skills with cross-functional teams, including product management and engineering.
  • Comfort using data to advise design decisions and working with incomplete data when needed.
  • A growth mindset focused on continuous improvement for oneself, the team, and the product.

Nice To Haves

  • Experience with design systems for multichannel products, specifically those with multi-brand architecture.
  • Love and passion for D&D and tabletop role-playing games.
  • Background in both traditional product design and UX for the games or entertainment industry.

Responsibilities

  • Develop UX and UI solutions for D&D Beyond, applying knowledge of product and systems design, UI style, layout, typography, color, usability, and interaction design.
  • Independently scope, plan, and deliver design projects.
  • Proactively identify, communicate, and resolve issues that affect work quality.
  • Create appropriate design artifacts, such as strategy and alignment frameworks, discovery and research results, journey maps, flows, wireframes, high-fidelity comps, and style guides.
  • Work with product and engineering to thoughtfully break down experiences so teams can ship value incrementally, making intentional trade-offs grounded in a clear perspective.

Benefits

  • Health and wellness programs
  • Time off to recharge
  • Financial well-being programs
  • Life and family support
  • Volunteer and community initiatives
  • Learning and development
  • Exclusive perks
  • Employees may be eligible for annual and long-term incentives, depending on role, location, and eligibility.
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