That's No Moon is hiring a Senior Systems Engineer to help complete a AAA title approaching ship. The engineer will bring deep current-generation console experience to profile, diagnose, and optimize CPU, GPU, memory, I/O, and loading performance across target platforms, while maintaining foundational systems such as level loading and asset streaming. The role includes prioritizing and coordinating stabilization work, collaborating across disciplines, supporting console certification requirements, and documenting profiling workflows and optimization findings. The position requires at least one shipped AAA game and hands-on experience with PS5 and Xbox Series X|S. Strong C++ and performance-programming skills, console profiling and optimization experience, and knowledge of memory management, streaming, and load-time optimization are required. Unreal Engine experience is strongly preferred; console certification and submission experience is a bonus. The role is listed as remote, and its estimated U.S. base pay range is $160,900–$186,744. The position may also be eligible for incentive compensation, including equity and profit share.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed