NVIDIA is seeking a senior GPU system and process scheduling architect to design the next-generation GPU system interface. The role is part of the architecture team and involves understanding how GPU subsystem modules interoperate with one another and the overall system. The architect plans features with software, hardware, and verification teams around the globe to implement future GPU generations. The position also involves creating functional and performance models, often in C++, and test plans to validate designed features, as well as supporting post-silicon validation activities.
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Job Type
Full-time
Career Level
Senior