As a Principal Engineer specializing in GPU Software Architecture, you will lead the design and development of software solutions for Intel GPUs. You will architect, guide, and oversee development across the software stack, including drivers, frameworks, protocols, algorithms, APIs, and applications. Your work will influence the technical direction of Intel's GPU software ecosystem, advancing innovation and delivery of high-impact solutions. The role is within the Data Center Group (DCG), which advances technologies for data centers and supports cloud computing, AI, and enterprise workloads. The DCG Software Architecture team develops robust, scalable software that amplifies Intel hardware capabilities. This role focuses on GPU and SOC power management, workload-aware performance, hardware-firmware-software codesign, and exploration of emerging technologies. It also involves mentoring technical leaders and aligning organizational goals with technical strategy. The position is based in Folsom, California, and is eligible for Intel's hybrid work model, allowing time at the assigned site and off-site. It is a Position of Trust and requires consent to and passage of an extended background investigation.
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Job Type
Full-time
Career Level
Principal