GPU Software Architect

Intel•Folsom, CA
•Hybrid

About The Position

As a Principal Engineer specializing in GPU Software Architecture, you will lead the design and development of software solutions for Intel GPUs. You will architect, guide, and oversee development across the software stack, including drivers, frameworks, protocols, algorithms, APIs, and applications. Your work will influence the technical direction of Intel's GPU software ecosystem, advancing innovation and delivery of high-impact solutions. The role is within the Data Center Group (DCG), which advances technologies for data centers and supports cloud computing, AI, and enterprise workloads. The DCG Software Architecture team develops robust, scalable software that amplifies Intel hardware capabilities. This role focuses on GPU and SOC power management, workload-aware performance, hardware-firmware-software codesign, and exploration of emerging technologies. It also involves mentoring technical leaders and aligning organizational goals with technical strategy. The position is based in Folsom, California, and is eligible for Intel's hybrid work model, allowing time at the assigned site and off-site. It is a Position of Trust and requires consent to and passage of an extended background investigation.

Requirements

  • Bachelor's degree with 10–15 years of experience, or a master's degree with 10–12 years of experience, in graphics and media low-level technologies.
  • Experience in power management architecture in the GPU/CPU domain.
  • Experience with algorithms for balancing power and performance for complex GPU workloads and with pre- and post-silicon tuning.
  • Good understanding of 3D, compute, and media pipelines to analyze firmware/software flows.
  • Ability to understand or interpret graphics driver requirements and designs based on hardware, operating system, or industry specifications.
  • Strong skills in operating system architecture and kernel-mode/low-level programming.

Nice To Haves

  • Strong communication skills and ability to influence and collaborate across teams and organizations.
  • Deep understanding of hardware-software codesign principles and experience driving technical strategy aligned with organizational goals.
  • Knowledge of emerging trends and technologies in GPU and software development.

Responsibilities

  • Architect and design scalable, high-performance software solutions for Intel GPUs, spanning drivers, APIs, and applications.
  • Research and architect GPU and SOC power management techniques to maintain sustained throughput and burst performance.
  • Drive power management solutions that account for diverse workloads, product configurations, and client and data center use cases.
  • Drive hardware and firmware/software codesign and define interfaces and firmware/software algorithms.
  • Drive pathfinding initiatives and explore emerging technologies for GPU software solutions.
  • Mentor and develop technical leaders, fostering innovation and excellence within Intel.
  • Align organizational goals with technical vision, contribute to technical strategy, and ensure execution in delivering high-impact technologies to market.

Benefits

  • Competitive pay
  • Stock bonuses
  • Health benefits
  • Retirement benefits
  • Vacation
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