As a Principal Engineer specializing in GPU Software Architecture, you will lead the design and development of software solutions for Intel GPUs. You will architect, guide, and oversee software development across drivers, frameworks, protocols, algorithms, APIs, and applications, influencing the technical direction of Intel’s GPU software ecosystem. The role is part of Intel’s Data Center Group (DCG), which develops technologies for data centers, cloud computing, AI, and enterprise workloads. Within DCG, the Software Architecture team develops robust, scalable software solutions that amplify Intel hardware capabilities. This position focuses on GPU and SOC power management, including maintaining sustained throughput and burst performance across diverse workloads, product configurations, and use cases. It also drives hardware and firmware/software codesign, defines interfaces and algorithms, explores emerging technologies, and helps set technical strategy. The role mentors technical leaders and promotes innovation and execution across the organization. The position is based in Folsom, California, and is eligible for Intel’s hybrid work model, splitting time between the assigned Intel site and off-site. It is a Position of Trust and requires consent to and passage of an extended background investigation.
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Job Type
Full-time
Career Level
Principal