Mattel is seeking an imaginative, highly skilled Senior Product Designer to develop the next generation of play experiences across its games portfolio, including UNO, Pictionary, Scrabble, Phase 10, Skip-Bo, Blokus, and KerPlunk!. This hands-on role turns concepts into intuitive, engaging physical products through strong ideas, thoughtful mechanics, rapid prototyping, playtesting, and refinement. The designer works across Design, Marketing, Engineering, Consumer Insights, Packaging, Licensing, and Operations to bring gameplay experiences from early concept through commercialization. The role includes developing gameplay and physical product concepts, prototyping and testing, creating design solutions through sketching, model making, CAD, rendering, and other visualization tools, and balancing creative goals with manufacturing feasibility, quality, cost, and sustainability. The designer collaborates across internal teams and external partners, communicates concepts and rationale, contributes to critiques, supports junior designers, and manages multiple projects through development. This is an in-office role Monday through Thursday and work-from-home on Fridays. The position is based in El Segundo, California. The stated annual pay range is $95,000 to $119,000; actual base pay depends on work location, skills, and experience.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed