Mattel is seeking an imaginative, highly skilled Senior Product Designer to create new play experiences across its games portfolio, including UNO, Pictionary, Scrabble, Phase 10, Skip-Bo, Blokus, and KerPlunk!. This hands-on role develops physical products from early concepts through commercialization, using strong ideas, thoughtful mechanics, rapid prototyping, meaningful playtesting, and continued refinement to create intuitive, engaging products. The designer works across Design, Marketing, Engineering, Consumer Insights, Packaging, Licensing, and Operations. The role combines gameplay innovation with industrial and product design, balancing creativity with manufacturing feasibility, quality, cost, and sustainability. It also involves presenting concepts, contributing to critiques, supporting junior designers, managing multiple projects, and improving design workflows and practices. The position is in-office Monday through Thursday, with work from home on Fridays. The annual pay range is $95,000–$119,000; base pay depends on work location, skills, and experience.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed