Apple is building a team to guide Sneaky Sasquatch into a more ambitious and expansive chapter. The Senior Game Artist will be a hands-on individual contributor on a small, focused team, working directly alongside the game’s original creators and helping shape the game’s visual world. The artist will help guide visual direction and create art from early concepts through finished in-game assets, contributing to new features and updates and helping define Apple’s approach to building games. As a member of the first-party games team, the artist will act as a trusted extension of Sneaky Sasquatch’s creative vision, developing a deep understanding of the qualities that make its world feel magical and consistent. The role includes creating 2D vector and 3D assets such as characters, vehicles, props, buildings, and environments, and carrying the visual standard through paintover feedback, reviews, and creative input for work produced internally, by co-development or outsource partners, and for marketing and editorial. The artist will lead day-to-day art direction, help define and refine the art pipeline, and support technical art needs such as asset integration, lighting, shaders, and performance work in collaboration with engineering. The role calls for strong craft, visual judgment, communication, collaboration, and the initiative to move production forward independently.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed