Advanced Game Artist

Light & Wonder•Reno, NV

About The Position

The Advanced Game Artist creates visual art and assets that bring slot games to life and enhance the player experience. The role develops cohesive visual designs and contributes game assets while collaborating with designers, engineers, technical artists, and test engineers. The artist communicates visual concepts during pre-production using concept art, storyboards, animatics, and game flow documents; interprets feedback; and revises work in response to director notes. The position also contributes to project planning, mentors junior art staff, documents studio processes and resources, and explores AI models to improve productivity. The role requires advanced expertise in character and fantasy art, graphic design, typography, and UI fundamentals, along with the ability to work in a fast-paced production environment, maintain high quality, manage multiple tasks, communicate strategy across organizational levels, and adapt to direction and change. Some domestic and international travel is required. Employment is subject to applicable gaming or other licensing, background investigation, security, and regulatory requirements.

Requirements

  • At least 10 years of experience in slot, mobile/social gaming, or video game graphic development.
  • Expertise in Photoshop, Illustrator, and other graphic programs.
  • Expertise in graphic design and UI design, including layout and typography.
  • Working knowledge of After Effects, common 3D programs, Unity, and version control software.
  • Advanced ability to develop character and fantasy art and work across a wide variety of illustrative styles.
  • Experience developing graphic design, typography, and UI fundamentals.
  • Experience using generative AI models for concept work.
  • Experience using agentic AI models for productivity and problem solving.
  • Expert knowledge of Adobe Creative Cloud, specifically Photoshop, Illustrator, and Firefly.
  • Strong storyboarding skills and ability to explain and conceptualize logical gameplay and animation sequences.
  • Critical eye for detail and ability to maintain a high standard of quality.
  • Understanding of art and file preparation for a Unity environment.
  • Ability to multitask.
  • Ability to effectively communicate design and production strategy at both low and high organizational levels.
  • Openness to direction and ability to embrace change.
  • Detail-oriented and well organized.
  • Ability to meet the stated physical demands, with reasonable accommodations where applicable.
  • Ability to meet applicable gaming or other licensing, background investigation, security, and regulatory requirements as a condition of employment.

Nice To Haves

  • Experience with After Effects particle-effects plug-ins and 3D software such as Blender or Maya is highly advantageous.
  • Slot gaming or video gaming industry or related experience is preferred.
  • Bachelor’s degree in Graphic Design, UI Design, or Gaming Design is preferred; equivalent work experience is also accepted.

Responsibilities

  • Create cohesive visual designs that connect with slot players.
  • Contribute visual elements and deliver game assets.
  • Communicate proposed visual elements during pre-production using concept art, storyboards, animatics, and game flow documents.
  • Design and develop major strategic products.
  • Revise, edit, and modify art as needed in response to director notes.
  • Attend game project review meetings and contribute to project planning.
  • Liaise with software engineers, technical artists, game designers, and test engineers.
  • Attend and contribute to team meetings.
  • Mentor junior art staff.
  • Contribute to studio documentation of processes and resources.
  • Utilize and explore AI models to enhance productivity.
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