Advanced Game Artist

Light & Wonder•Reno, NV

About The Position

The Advanced Game Artist creates art and visual assets that bring slot games to life and enhance the player experience. The role works with game designers, engineers, and other team members to develop cohesive visual designs, contribute key game assets, and communicate concepts during pre-production using concept art, storyboards, animatics, and game-flow documents. The position also contributes to strategic product development, revises artwork in response to direction, supports project planning and studio documentation, and mentors junior art staff. The artist is expected to use and explore AI models to improve productivity and to work effectively in a fast-paced production environment. Some domestic and international travel is required. Employment is subject to applicable gaming licensing, background investigation, security, and other regulatory or contractual requirements.

Requirements

  • At least 10 years of experience in slot, mobile/social gaming, or video game graphic development.
  • Expert skill in Photoshop, Illustrator, and other graphic programs.
  • Expertise in graphic design, UI design, layout, and typography.
  • Working knowledge of After Effects, common 3D programs, Unity, and version control software.
  • Advanced ability to develop character and fantasy art and work across a wide variety of illustrative styles.
  • Experience developing graphic design, typography, and UI fundamentals.
  • Experience using generative AI models for concept work.
  • Experience using agentic AI models for productivity and problem solving.
  • Expert knowledge of Adobe Creative Cloud, specifically Photoshop, Illustrator, and Firefly.
  • Strong storyboarding skills and ability to explain and conceptualize logical gameplay and animation sequences.
  • A critical eye for detail and ability to maintain a high standard of quality.
  • Experience working in a fast-paced production environment.
  • Understanding of art and file preparation for a Unity environment.
  • Multitasking experience and abilities.
  • Ability to communicate design and production strategy effectively at all organizational levels.
  • Openness to direction and ability to embrace change.
  • Detail-oriented and well organized.
  • Ability to meet the position's physical demands, including sitting, standing, walking, bending, using hands, operating a computer, and close and distance vision with focus adjustment.

Nice To Haves

  • Experience with After Effects, AE particle-effects plug-ins, and 3D software such as Blender or Maya.
  • Slot gaming or video gaming industry/related experience.
  • A bachelor's degree in Graphic Design, UI Design, or Gaming Design.

Responsibilities

  • Create cohesive visual designs that connect with slot players.
  • Contribute visual elements and deliver game assets.
  • Communicate proposed visual elements during pre-production using concept art, storyboards, animatics, and game-flow documents.
  • Interpret feedback and communicate practical direction.
  • Design and develop major strategic products.
  • Revise, edit, and modify artwork as needed in response to director's notes.
  • Attend game project review meetings and contribute to project planning.
  • Liaise with software engineers, technical artists, game designers, and test engineers.
  • Attend and contribute to team meetings.
  • Mentor junior art staff.
  • Contribute to studio documentation of processes and resources.
  • Utilize and explore AI models to enhance productivity.
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