Senior Environment (Level) Artist [Black Budget]
PUBG Studios
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Posted:
March 1, 2023
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Onsite
About the position
As a Senior Environment (Level) Artist at PUBG: BATTLEGROUNDS, you will work as a key member of the art team to create high quality, modular and detailed environment models for a brand-new IP as the lead development studio in Amsterdam. You will be responsible for building visually stunning environments and AAA quality art assets, sculpting and modeling high and low polygon assets, and working closely with a team of artists and level designers to assemble and detail game environments. The ideal candidate will have several years of experience in the games industry, a proven track record in at least 2 shipped titles (preferably AAA), and expertise in 3dsMax, Maya or Blender, Zbrush, Substance Painter / Designer, Photoshop & other technologies utilized in the production of game art.
Responsibilities
- Build visual stunning environments and AAA quality art assets
- Environmental storytelling through set dressing
- Populate and set dress our game world using a variety of 3D assets
- Sculpt and model high and low polygon assets and texture them through the PBR pipeline, helping to set the bar for other artists at the studio
- Work closely with a team of artists and level designers to assemble and detail game environments.
- Work with our team of artists, designers, and writers to create high quality modular environments and environmental assets.
- Ensure assets created follow the given art direction, and are within the agreed production deadlines and conform to the required technical specifications
- Receive, give, and apply feedback effectively while maintaining a positive attitude.
- Use a positive style of communication working with the Production team and Art Leads, keeping them informed of any dependencies, blockers and cross-department challenges.
Requirements
- Several years’ experience in the games industry
- Proven track record in at least 2 shipped titles (preferably AAA)
- A portfolio with examples of high-quality environment & level artworks.
- Expertise in 3dsMax, Maya or Blender, Zbrush, Substance Painter / Designer, Photoshop & other technologies utilized in the production of game art
- Excellent communication skills to communicate internally in teams, self-motivated, directed with strong time management skills that enable you to work well with deadlines.
- Expertise in UE4\UE5
- Strong communication and organizational skills