Arizona State University's GAME School is launching a Game Studio Production program based in Los Angeles and seeks a Program Manager, Studio Partnerships to help build it. The role supports the program's growth and sustainability through fundraising, resource development, and industry relationship-building that connects students with career pathways. The Program Manager identifies and cultivates funding for student projects, program events, and equipment, and develops internship pipelines with game studios in the Los Angeles area. The position works at the intersection of relationship-building, development, and program operations, contributing to the establishment of a new academic program in a major games-industry hub. The GAME School, part of the Herberger Institute for Design and the Arts, focuses on integrating human physical experience with computation and digital media. Its offerings include undergraduate and graduate degrees in media arts and sciences, an undergraduate degree in game design, and additional collaborative programs, minors, and certificates. The school's mission is to develop students' technofluency and prepare socially aware, critically thinking global citizens to contribute positively in a society increasingly shaped by new technologies. The position is based off campus in Los Angeles. Its salary range is $70,304–$80,000 annually, depending on experience within the posted range. ASU describes its total compensation as including salary, a comprehensive benefits package, and access to discounted educational opportunities. Flexible work options may be available at the discretion of the school or unit; hybrid work, if approved, requires employees to spend at least 60% of their regular workweek at their primary ASU work location. Driving is not required.
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Job Type
Full-time
Career Level
Mid Level