About The Position

The Product Display Driver Engineer will join Apple’s Graphics Acceleration Software team within the Media, Graphics & Compute Technologies group. The team develops software for GPU, display, power-management, content-protection, and other technologies used in Apple’s current and future iOS and macOS products. The role calls for a driven engineer with strong programming and problem-solving skills, a commitment to quality, and the ability to collaborate effectively as well as complete individual assignments.

Requirements

  • Excellent programming skills and knowledge of C/C++.
  • Development experience on Unix, Linux, or Mac OS.
  • Excellent software design, problem-solving, and debugging skills.
  • Experience using and implementing general operating system concepts.
  • Strong kernel-mode device driver development skills.
  • Experience with systems engineering or low-level hardware, firmware, or driver programming.
  • Technical BS/MS degree.

Nice To Haves

  • Knowledge of display technology.
  • Experience with embedded systems.
  • Experience with parallel and asynchronous processing.
  • Experience with hardware bring-up and debugging.
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