The Graphics Acceleration Software team within Apple’s Media, Graphics & Compute Technologies group delivers software for GPU, display, power-management, content-protection, and other technologies for existing and future iOS and macOS products. The team is seeking an outstanding, driven, diligent, and dedicated engineer. The broader group provides media, display, and graphics software foundations across Apple products and applications, including technologies such as Metal, QuickTime, OpenGL, OpenCL, Core Audio, Quartz Composer, Core Video, and Core Animation.
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Job Type
Full-time