Side is seeking a Mocap Animator to clean, track, solve, and retarget motion-capture data for video game production. The role involves repairing missing or incorrect tracking data, removing artifacts while preserving the original performance, and transferring the processed motion onto 3D character rigs. The animator also applies keyframe animation to improve poses, timing, balance, and interactions, helping captured performances meet gameplay or cinematic requirements. The position works to production deadlines and hands off clean data to character animation and cinematic layout teams. It requires detailed, organized work with performance files and the ability to interpret creative direction while balancing the actor’s original performance against technical and artistic needs.
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Job Type
Full-time
Education Level
No Education Listed