IllFonic is seeking a Lead Animator to oversee animation quality, gameplay character motion, and the animation team for an exciting new title. The role leads keyframing and motion-capture integration, partners with technical animators to refine rigging pipelines, and works with Design and Engineering to create responsive, high-fidelity character animation in Unreal Engine. The Lead Animator mentors animation talent, establishes animation style guides, and drives visual benchmarks across in-game movement. The position includes managing and mentoring internal animators, directing an overseas co-development animation team, designing and optimizing UE5 animation systems with the Art & Animation Director and Animation Engineer, and driving work from initial blockouts and keyframing through in-engine AnimGraph tuning and playtesting. It also involves improving workflows, overseeing external animation partners, and directing occasional live motion-capture sessions at IllFonic’s Denver studio, including data cleanup and integration.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed