Instructor, Game Design with Unreal Engine

Circuit Stream Online Programs•Arlington, TX
•Onsite

About The Position

Circuit Stream is hiring an instructor to teach teenagers ages 13–17 the foundations of game design through hands-on prototyping and project work in Unreal Engine 5. The course covers Blueprints, gameplay development, player experience, and the creation of a third-person platformer. Circuit Stream provides the curriculum, lesson resources, activities, instructor training, and support; the instructor makes the material engaging and accessible while helping students meet the learning objectives. The role is delivered in person at the University of Texas Arlington. Teaching runs July 12–23, 2027, from 8:45 a.m. to 4:45 p.m. on weekdays. Required instructor training and onboarding take place when hired, with an additional 2–3 hours in June before courses begin. Compensation is USD 1,650 per week. A background check is required before working with youth learners.

Requirements

  • Enjoy working with teenagers and be able to keep a group engaged, participating, and excited to create.
  • Have professional, internship, academic, freelance, or substantial project experience in game design or game development using Unreal Engine.
  • Have a completed degree or diploma in Computer Science, Game Design, Game Development, Interactive Media, or a related field; graduates of comparable game-design programs will also be considered.
  • Have strong working knowledge of Unreal Engine 5 and Blueprints.
  • Have strong communication and facilitation skills, including the patience to explain technical and design concepts clearly to beginners.
  • Be available to teach on weekdays for all listed course dates.
  • Be comfortable supervising teenagers outside the classroom, enforcing classroom expectations, and taking responsibility for safety.

Nice To Haves

  • Familiarity with Figma.
  • Familiarity with version-control tools such as Git.
  • Teaching, tutoring, mentoring, teaching-assistant, training, camp, or youth-program experience.
  • A portfolio of relevant game-design or development work.

Responsibilities

  • Deliver Circuit Stream’s Game Design with Unreal Engine curriculum with energy, clarity, and effective classroom facilitation.
  • Guide students through Unreal Engine 5, Blueprints, game design fundamentals, prototyping, and their third-person platformer project.
  • Help ensure students meet the course learning objectives.
  • Help students troubleshoot technical issues and reason through gameplay and design decisions.
  • Connect course concepts to real-world game design and development practices.
  • Create an inclusive, positive classroom environment and use appropriate behavior-management techniques.
  • Reinforce classroom expectations, rules, responsible technology use, and safety requirements.
  • Supervise students during scheduled indoor and outdoor activities outside classroom instruction each day.
  • Monitor learner progress and communicate concerns or support needs to the Circuit Stream team.

Benefits

  • A complete curriculum, lesson resources, activities, instructor training, and support from Circuit Stream’s Education team.
  • A community of instructors and educators to connect with and learn from.
  • An opportunity to strengthen teaching and mentorship skills while helping students build a game they are proud to share.
  • The opportunity to introduce teenagers to game design, Unreal Engine, and creative careers in games and interactive media.
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