That's No Moon is seeking a customer-focused Infrastructure Engineer to develop and maintain studio-wide software infrastructure for a AAA title, with an emphasis on repeatable infrastructure-as-code deployments. The role prioritizes workflow, iteration speed, and automation, and supports developers across the studio to help deliver the game and improve developer quality of life. The engineer will maintain and optimize internal infrastructure using DevOps and IaC methodologies; build and support observability systems; manage cloud infrastructure and enterprise networks in a hybrid environment; troubleshoot issues involving builds, storage, and VPN access; and develop automation. The role also involves documenting owned areas and coordinating with production and engineering leadership on visibility and planning.
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed