That's No Moon is seeking a customer-focused Infrastructure Engineer to help develop and maintain studio-wide software infrastructure for a AAA title. The role focuses on repeatable infrastructure-as-code deployments, automation, workflow, and iteration speed. The engineer will support people across the studio, providing infrastructure and assistance that enable game production and improve developers’ quality of life. The position works with infrastructure across the studio, including cloud resources and a hybrid network spanning the Los Angeles office, Azure, and remote users’ home offices. It also involves collaborating with production and engineering leadership, troubleshooting infrastructure-related issues, and documenting areas of ownership. The estimated U.S. base pay range is $100,000–$135,000; the role may also be eligible for equity and profit sharing.
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Job Type
Full-time
Education Level
No Education Listed