Game Artist Jobs

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2D Game Artist (Mid to Senior)

Age of LearningGlendale, AZ
Hybrid

About The Position

Age of Learning® is seeking a versatile 2D Game Artist to create and own art across ABCmouse, an award-winning early learning app. The role requires maintaining and extending the company's bright, expressive, and kid-friendly house style. While 2D art is the core focus, a working understanding of 3D is beneficial. The ideal candidate is a self-starter who takes ownership, drives projects to completion, and proactively identifies needs.

Requirements

  • 6+ years of professional 2D game art, illustration, or UI art in a production environment.
  • Portfolio demonstrating a cute, stylized, family-friendly art style consistent with ABCmouse.
  • Proven ability to own work end to end without constant direction — self-directed, accountable, and reliable.
  • Proficiency in Adobe Illustrator and Photoshop for mobile-optimized asset production.
  • Experience with an interactive animation tool (Rive, Spine, or equivalent).
  • Working familiarity with 3D — enough to review assets or contribute lightly within an existing pipeline.
  • Clear communicator who surfaces blockers early and keeps collaborators informed.
  • Eager to learn new tools and pipelines, including AI-assisted workflows.

Nice To Haves

  • Casual games experience a plus.
  • Portfolio examples in children's media, ed-tech, or stylized game art.
  • Direct Rive experience, including interactive state machines.
  • Hands-on 3D experience (Blender, Maya, or similar) in a stylized or toon-shaded aesthetic.
  • Experience using AI image generation tools (Scenario, Midjourney, Firefly) in production.
  • Familiarity with Flutter app art requirements and PNG/SVG optimization.
  • Experience in ed-tech, children's entertainment, or mission-driven creative work.
  • Figma proficiency for design handoff.
  • Experience with Frame.io or similar review and asset-management platforms.

Responsibilities

  • Create stylized, family-friendly 2D art including characters, props, environments, UI, coloring pages, thumbnails, banners, and in-game reward art within the ABCmouse house style.
  • Build and iterate on interactive 2D animations in Rive for the Flutter-based game pipeline.
  • Own assigned product areas from brief to ship, managing workload, meeting deadlines, and maintaining high quality standards.
  • Use a mix of Art (Adobe) and AI-assisted tools to generate illustrated content datasets at scale.
  • Export and optimize assets for cross-platform mobile delivery (iOS, Android, Fire OS, web).
  • Apply working knowledge of 3D to support or lightly contribute to 3D content as needed.
  • Proactively identify pipeline gaps and propose improvements.
  • Collaborate with curriculum, product, and engineering teams, participate in creative reviews, and incorporate feedback quickly.

Benefits

  • 91% of employee health and welfare benefits premiums & 70% of dependent benefits premiums
  • A 401(k) program with employer match
  • 15 paid vacation days (increases to 20 days on your 3rd anniversary)
  • 12 observed national paid holidays
  • 9 sick days
  • 16 paid volunteer hours per year
  • 7 paid days for company-wide year end closure (includes 3 observed paid holidays)

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Based on current job postings on Teal, the average Game Artist salary in the US is approximately $57,000 per year, with a typical range of $42,000 to $73,000.
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