Technical Sound Designer (Contract) - Sledgehammer Games

Sledgehammer Games•San Mateo, CA
•$30 - $56•Remote

About The Position

Sledgehammer Games is seeking a passionate and experienced game Technical Sound Designer to help create a new AAA audio experience for its next project. The role involves technical implementation and sound design for game audio content, working alongside an experienced audio team. Remote work is permitted. This is a temporary fixed-term contract of up to one year. The Technical Sound Designer will create real-time audio-control scripting and implement audio assets; collaborate with audio programmers and sound designers to develop audio systems aligned with creative vision and gameplay needs; follow studio and departmental best practices for technical audio workflows and systems; design interactive and linear sound effects; and encourage collaboration within and beyond the Audio Department.

Requirements

  • At least three years of experience in game audio development.
  • At least one major shipped title.
  • Familiarity with programming languages such as Lua or Python, or experience with visual scripting such as Blueprint.
  • Fluency in game audio implementation systems.
  • Understanding of PS5, Xbox Series X, and PC audio functionality, capabilities, and limitations.
  • Experience with major digital audio workstations.
  • Solid understanding of technical audio theory and audio engineering.
  • Excellent interpersonal communication skills.
  • Exceptional organizational skills.

Nice To Haves

  • A continuing education certificate, professional degree, or advanced degree in programming, audio engineering, or a similar field.
  • Experience in C++ or C#.
  • Hands-on experience with Lua, Python, or other scripting languages.
  • FPS or multiplayer experience.

Responsibilities

  • Create real-time audio-control scripts.
  • Implement audio assets.
  • Collaborate with audio programmers and sound designers to develop audio systems based on creative vision and gameplay needs.
  • Apply studio and departmental best practices for technical audio workflows and systems.
  • Design interactive and linear sound effects.
  • Promote teamwork and collaboration within and outside the Audio Department.

Benefits

  • Medical, dental, and vision coverage.
  • Health savings or health reimbursement account.
  • Healthcare and dependent care spending accounts.
  • Life and AD&D insurance.
  • Disability insurance.
  • 401(k) with company match.
  • Tuition reimbursement.
  • Charitable donation matching.
  • Paid holidays and vacation.
  • Paid sick time and floating holidays.
  • Compassion and bereavement leave.
  • Parental leave.
  • Mental health and wellbeing programs.
  • Fitness programs.
  • Free and discounted games.
  • Voluntary benefits, including supplemental life and disability insurance, legal services, identity protection, and rental insurance.
  • Relocation assistance may be available if the company requires a geographic move for the job.
  • Potential eligibility for incentive compensation; it is not guaranteed.
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