The OS Performance Tools team builds software that helps Apple engineers and third-party developers understand and improve the performance of code running on Apple platforms, including macOS, iOS, watchOS, tvOS, and visionOS. This role focuses on using AI to scale performance triage and analysis by building agentic workflows that derive insights from diagnostics and telemetry, connect issues identified by different pipelines, and automate performance investigations. The engineer will work across systems performance, developer tooling, and applied AI to build tools for inspecting, analyzing, and modeling performance across Apple platforms. Day-to-day work includes triaging performance issues, identifying patterns suitable for automation, and turning them into tools and agentic workflows. The role also delivers solutions that improve usability, cross-platform compatibility, and the efficiency of performance analysis and debugging across the OS. The position involves extensive collaboration with teams across Apple, including hardware, kernel, frontend, graphics, and data analytics groups. The successful candidate brings systems or application development experience, a conceptual understanding of computer systems from hardware through the user interface, and strong problem-solving and collaboration skills.
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Job Type
Full-time