As a Software Engineer on Roblox’s Engine Productivity team, you will build and maintain test infrastructure that helps keep Roblox’s engine code healthy. This includes code-coverage reporting, cross-platform unit-test harnesses (including PS4/5), the ReferenceClient, and the buck2 test system. Fast, trustworthy test signals are increasingly important as AI-assisted development increases the volume of code being generated. The role is based onsite at Roblox’s San Mateo, California headquarters Tuesday through Thursday, with optional office presence Monday and Friday. The starting annual base salary range for this location is $153,120–$196,750 USD. Full-time employees are also eligible for equity compensation and benefits.
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Job Type
Full-time
Career Level
Entry Level
Education Level
No Education Listed