Absurd Ventures is seeking an Animation Engineer to develop systems and technology that bring characters to life in a new IP AAA open-world game. The role works closely with Animators, Gameplay Engineers, Designers, and Technical Artists to build and support responsive, high-quality character animation systems in Unreal Engine. This hands-on engineering role contributes to runtime animation systems, tools, and workflows that help the team create believable characters while meeting the technical and performance demands of a large-scale game. The position is on-site in Santa Monica, California, near downtown Santa Monica, public transit, and freeways. It is full-time and offers benefits. The base pay range is $120,000 to $150,000 per year; actual compensation may vary based on market location and job-related knowledge, skills, and experience. Certain roles may also be eligible for bonus and equity.
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Job Type
Full-time
Career Level
Mid Level
Education Level
No Education Listed