Apple Inc. has an opening in Austin, Texas, for a GPU Silicon Prototype Engineer. The role runs specified tests on appropriate emulation builds, debugs issues, and reports status. It includes participating in system debugging by capturing waveforms and writing triggers; architecting emulation builds; bringing up and supporting regular emulation-model builds; and debugging build issues. The engineer supports Software Verification by interfacing emulation with virtual systems and simulation environments, and uses emulation to accelerate silicon bring-up. The role also works with vendor field service and application engineers to address simulation and emulation hardware and software issues, and partners with pre-silicon verification teams to develop and implement support plans. Additional responsibilities include architecting and implementing transactors between software test benches and emulation hardware, exploring technologies and methodologies that use simulation, emulation, and hardware acceleration for new applications, and creating automation infrastructure to make emulation-model builds and test regressions more efficient. The position is 40 hours per week.
Stand Out From the Crowd
Upload your resume and get instant feedback on how well it matches this job.
Job Type
Full-time
Career Level
Mid Level