NVIDIA’s DGX Cloud Kubernetes Runtime & Release team builds and maintains the supported Kubernetes runtime for GPU clusters, automates software delivery, and brings new providers and GPU platforms into production. The team is expanding its ownership of NVIDIA’s cluster software delivery and is hiring across Runtime, Release Engineering, and Provider Integration. Each role focuses on the candidate’s strengths; experience across every area is not required. The role’s primary focus will be one of three areas, with collaboration across the team. Runtime work includes building Go controllers and APIs to install, upgrade, and validate GPU cluster software; integrating components; defining API contracts; and evolving Helm and Argo CD delivery toward controller-driven automation. Release Engineering work includes building validation pipelines that support release decisions across providers and GPU platforms, developing systems to allocate GPU capacity while accounting for cloud reservations and quotas, and improving qualification with reusable tests and clear failure reports. Provider Integration work includes bringing new providers and GPU hardware into production, resolving integration failures with partner teams, and turning initial provisioning, upgrades, and operational checks into repeatable automation. The position offers direct influence over what reaches production and contributes to NVIDIA’s GPU cloud infrastructure. The expected base salary is $184,000–$287,500 for Level 4 or $224,000–$356,500 for Level 5, depending on location, experience, and other objective job-related factors. The employee will also be eligible for equity and benefits.
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Job Type
Full-time
Career Level
Senior