Insomniac is hiring a Contract Senior Mission Designer for a six-month engagement through staffing partner Yoh Enterprise Solutions. The role is accountable for the quality and on-time delivery of one or more full mission experiences, from initial pitches and blockout through scripting, combat encounters, and narrative integration. The designer works under a Mission Director and Game Director and collaborates with a multidisciplinary pod to create open-world and/or linear experiences. The designer develops, implements, iterates on, and polishes missions; adapts creative briefs based on direction and feedback; and coordinates with combat, narrative, environment art, gameplay programming, and production teams. The role also involves learning proprietary tools, prototyping gameplay, documenting mission work, addressing bugs, and keeping assigned missions playable and polished throughout development. The designer helps ensure that missions are understandable and accessible, and contributes to a safe, supportive, and creative work environment. This flexible role can be remote. The posted Seattle base pay range is $70–$80 per hour; pay may vary by geographic location and job-related factors. The role is eligible for medical, dental, and vision benefits. Sony Interactive Entertainment conducts background checks at the offer stage for new employees.
Stand Out From the Crowd
Upload your resume and get instant feedback on how well it matches this job.
Career Level
Senior
Education Level
No Education Listed