We are seeking a Mission Designer to create memorable missions combining strong storytelling with action gameplay for a new open-world IP built in Unreal Engine 5. This is a hands-on design and implementation role on a multidisciplinary team, creating story missions—including critical-path and side missions—and single-player campaign features. The Mission Designer will develop engaging, varied missions; help improve team practices and iteration; build mission systems and features; and use existing open-world systems to create dynamic experiences that respond to player choices and actions. The role also involves giving design feedback, documenting missions and tools, and making changes based on internal and external playtesting data. This is a full-time, on-site position in Santa Monica, California. The base salary range is $100,000 to $115,000 per year. Benefits for regular full-time employees include vacation and sick time, company holidays, parental leave, medical, dental, and vision insurance, life and disability insurance, and 401(k) matching. Certain roles may also be eligible for bonus and equity.
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Job Type
Full-time
Career Level
Entry Level
Education Level
No Education Listed