This is a ground-floor opportunity to establish the physical expression of a brand at a company in tremendous growth, creating the environmental design language for an entire industry being defined in real time. Our brand increasingly lives beyond the screen: in workplaces and R&D environments, customer spaces, industry events, and installations that make what we're building real. You'll bring both a designer's and a curator's eye to the work, considering how graphics, language, imagery, objects, materials, and architecture work together to tell a story. The goal isn't to apply the brand to an environment but to make our technology, people, and mission tangible. You'll sit within Brand & Creative, reporting to the Head of Graphic Design & Brand Identity, and partner closely with Facilities Design, Experiential, and Copy. Your work will span permanent architectural environments and quick experiential projects. You'll start hands-on, shaping both the work and the systems behind it. As True Anomaly grows, you'll define how environmental design grows as a capability within Brand & Creative.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed