Senior Animator - Games (Hard Rock Games)

Hard Rock Digital
•Hybrid

About The Position

Hard Rock Games is seeking a Senior Animator to create animations for characters, items, environments, and visual effects across its free-to-play games. The animator will work with artists, game designers, and developers, taking creative direction while contributing ideas and owning work from concept through in-engine delivery. The role includes adapting animation to different art styles and helping ensure animations are polished and perform well in production.

Requirements

  • At least 4 years of professional animation experience in games or interactive media, with shipped titles or live products.
  • A portfolio demonstrating character, object, environment, and VFX animation across more than one style.
  • Excellent understanding of motion, timing, weight, and core animation principles.
  • Strong attention to detail and a consistent standard of polish.
  • Ability to follow direction while taking ownership and contributing creative ideas.
  • Creative, resourceful problem-solving, especially under tight deadlines.
  • Strong communication skills and comfort working across art, design, and engineering.
  • Experience succeeding in a fast-paced production environment and managing multiple priorities.
  • Advanced experience with at least one 3D package: 3ds Max, Maya, or Blender.
  • Advanced experience with Spine or similar 2D skeletal animation software, including meshes and weighted deformation.
  • Solid understanding of rigging and skin weighting for characters and props.
  • Proficiency in Adobe Photoshop for preparing, slicing, and editing animation assets.
  • Experience integrating and working with animations in game engines.

Nice To Haves

  • Experience animating for slot, casino, or other real-money gaming products.
  • Particle and shader-based VFX experience in Unity.
  • Familiarity with Adobe After Effects or other compositing tools.
  • Experience optimizing animations for mobile and web performance.
  • Experience mentoring junior animators or reviewing others' work.

Responsibilities

  • Create high-quality 2D and 3D animations for characters, items, and environments.
  • Design and animate visual effects for gameplay moments, wins, and feature transitions.
  • Build and refine rigs and skin weighting so assets move naturally and are production-ready.
  • Adapt animation approaches to styles ranging from stylized to realistic.
  • Prepare, integrate, and test animations, working with developers to ensure they perform well in-engine.
  • Collaborate with art, design, and engineering to turn creative direction into polished motion.
  • Pitch ideas that improve the player experience and own work from first pass through final delivery.
  • Solve technical and creative problems resourcefully when timelines, tools, or assets present constraints.
  • Give and receive feedback openly and help raise the animation standard across the team.

Benefits

  • Competitive compensation
  • Flexible vacation
  • Hybrid work
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