People Can Fly is hiring a Senior AI Designer for candidates based in Europe who have experience in the game industry. The designer will create, pitch, prototype, and implement gameplay ideas for core combat and moment-to-moment mechanics and systems, including combat characters, their feel, behavior, abilities, and encounters. The role covers the full development process, from conceptual and paper design through prototyping, scripting, iteration, debugging, and optimization to delivery. The designer will implement combatant characters, animations, behaviors, visual and sound effects, combat encounters, arena layouts, and pacing using the studio’s level design tools and scripting systems. They will document designs and share the information needed by involved teams, run playtests with developers, and collaborate across disciplines. The role also includes keeping up with industry trends, sharing knowledge, mentoring less experienced peers, and occasionally supporting the Lead with recruitment projects in collaboration with HR.
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Job Type
Full-time
Career Level
Senior
Education Level
No Education Listed