Product Manager (Remote US)

Splice
$97,600 - $122,000Remote

About The Position

We're building something new at Splice, a product at the intersection of creativity and technology, designed to unlock a new kind of experience for music makers. As Product Manager, you will own the full ecosystem around this new creative experience: how creators share what they make, how their identity shows up on the platform, how new users discover the app and decide to stay, and how the web experience turns visitors into active creators. These surfaces are not secondary. They are what turns a great creative tool into a creative community. You will own the ecosystem layer end to end: sharing mechanics, creative profiles, social features, landing pages to drive awareness, and the monetization UX that sits between free and paid. Your job is to make sure that what gets built outside the app is as intentional and polished as what gets built inside it. This is a hands-on execution role. You will run discovery with creators, partner tightly with design, drive delivery with engineering, and own web and mobile business metrics.

Requirements

  • Around 5 years of product management experience in a consumer, social, or creator-facing environment.
  • A strong design eye. You think in flows and details. You notice when something feels off and can articulate why.
  • Experience owning web or social product surfaces: profiles, sharing, discovery, onboarding, or growth mechanics.
  • Hands-on UXR experience: you have recruited participants, run interviews, synthesized findings, and turned them into a prioritized direction.
  • Comfort owning delivery directly with engineers, from scoping through to shipping and monitoring.
  • Metrics fluency: you are comfortable with funnel analysis, product analytics, and event tracking platforms like Amplitude.
  • High agency and strong judgment. You identify what needs to happen and move on it without being told.

Nice To Haves

  • Experience with growth funnels, onboarding optimization, or lifecycle engagement.
  • Familiarity with monetization UX: paywall design, free-to-paid conversion, pricing page mechanics.
  • Background in music, creative tools, or the broader creator economy.
  • Exposure to AI-assisted workflows for research synthesis, spec writing, or discovery.

Responsibilities

  • Own the product strategy and execution for the ecosystem surfaces: home, sharing, creative profiles, follow and discovery mechanics, logged-out web landing pages, and paiement flows.
  • Run a continuous discovery loop: user interviews, session replays, usability tests, focused on the moments that happen before and after the core creative experience.
  • Partner closely with design to shape flows from first concept through to shipped experience. You have a strong enough design eye to catch what is off before it reaches engineering.
  • Drive delivery alongside engineering: write crisp specs, run sprints, track progress, hold the quality bar.
  • Track performance across your surfaces using our analytics platform, own event instrumentation, and use data to make sharp prioritization calls.
  • Shape the product side of growth: identify the funnel gaps, propose the experiments, and surface the changes that move the needle.
  • Use modern tools: AI assistants, research synthesizers, internal tooling, as a core part of how you work.

Benefits

  • Competitive pay with annual reviews and equity opportunities.
  • Unlimited PTO to recharge and thrive.
  • Comprehensive medical, dental, and vision coverage for you and your dependents.
  • 401(k) plan with immediate vesting and company match.
  • 12 weeks of fully paid parental leave for non-birthing parents, and 18-20 weeks for birthing parents.
  • Work remotely or connect at our office hubs and creative spaces worldwide.
  • Annual learning budget, leadership programs, and team ambassador opportunities.
  • Inclusive events, team meet-ups, and vibrant Employee Resource Groups.
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